Ah, what a week it was! First, we mostly completed writing an initial draft of the rulebook. Second, we got … Continue reading Upping the Pressure
As it turns out, designating play areas in a card game is kind of important. The play areas help players … Continue reading Introducing Play Areas
In this second post of Road to Kickstarter, I’ll discuss the core gameplay used in Champions of Fate, and how … Continue reading Cutting the GM Out
This past Saturday we ran the first official playtest for Champions of Fate, now known as Alpha 1, using Tabletopia. … Continue reading First Alpha Playtest and New Brand Graphics
Unveiled the first version for Champions of Fate’s game box. Continue reading Box Art!